Megan McDuffee

First things first, I’m a recording artist and composer for video games, trailers, and film. There wasn’t a defining moment per se when I thought to myself, “I want to write music.” It was just there from the beginning. In 2006 I heard Film Composer Hans Zimmer speak at a composer’s convention in Los Angeles. He basically said if you can do anything else, do it. The music industry is terribly difficult to break into, so if you have any penchant towards other fields, go for them instead. Only the people who absolutely cannot do anything else in life and be happy should compose music for film and video games. I can safely say that I am one of those people. I honestly would not be satisfied if I didn’t pursue this challenging and rewarding career.

Growing up in the San Francisco Bay Area of California, I always had something musical going on, from taking private lessons to years of participating in world-traveling choirs. Once I hit college, I wanted even more immersion and industry knowledge to further hone my abilities. I graduated from the University of California Santa Cruz with a Bachelor of Arts in Film Scoring and a minor in Electronic Music. This gave me a solid foundation in music theory, ear training, film scoring techniques, film history, electronic music software, and studio recording hardware. With a desire to further my education I went on to the Berklee College of Music, earning a Master’s Certificate in Orchestration for Film and TV. The courses at Berklee encompassed industry-standard film scoring practices, sound design, music for video games, and orchestration techniques.

Throughout my life and the years of musical training, I have had the incessant desire to compose and sing. After graduation, I started writing music for films, video games, and trailers as much as possible, and continue to do so today. My style is melodic and gritty, with influences from composers and artists such as Trevor Jones, Koji Kondo, IAMX, Tangerine Dream, and Depeche Mode.

I’ve been fortunate enough to work with some amazing award-winning companies, such as WayForward and Unity. My horror/sci-fi trailer music and sound design can be heard in trailers like Annihilation and The Predator. As an electronic recording artist, my style is synthwave/synthpop with heavy influences from the 1980s, retro-futurism, and cyberpunk aesthetics. I often co-write and sing for other electronic producers, including Craig Connelly, Mitch Murder, ALEX, Moonrunner83, Stilz, and Fury Weekend.

In short (or long depending on your attention span), I bring my creativity and extensive musical training to every project and am driven to produce music of the highest caliber. Simply put, if you looked for someone more passionate about their work, you would be hard-pressed to find them.

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